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Sports Technology Market by Offering (Wearables, Digital Signages, Cameras, Smart Stumps & Bails, Snicko/Edge Detector, VAR, Sports NFT, Tracking Systems, Sports Analytics), Technology, Sport, End User, and Geography - Global Forecast to 2030
Report ID: MRICT - 104901 Pages: 300 Jul-2024 Formats*: PDF Category: Information and Communications Technology Delivery: 24 to 72 Hours Download Free Sample ReportThe Sports Technology Market to reach $25.7 billion by 2030, at a CAGR of 26.2% from 2024 to 2030. The growth of the sports technology industry is driven by the increasing adoption of fan engagement technologies, increasing investments in sports data analytics, athlete tech, and performance optimization, in-venue technology, gambling & gaming, and recovery health and home fitness, increasing number of sports events, and growing demand for data-driven decisions and operations.
The increasing emergence of sports leagues & events with large prize pools and the increasing adoption of AR/VR for creating near-perfect training environments are some of the factors which are expected to offer significant growth opportunities for players operating in the sports technology industry.
However, very minimal monetization opportunities, difficulty in mining athletic performance data for generating easily understandable insights, and high risk of cybersecurity concerns may hinder the growth of this market. Complexity in integrating new technologies with older systems or applications, slow cultural change in sports, and lack of time-efficient solutions for cleaning and manipulating siloed data are some of the major challenges faced by the players operating in the sports technology market.
Furthermore, the latest trends in the sports technology market are the increasing use of generative AI, NFT ticketing and streamlining sports events ticket buying & selling process, and predictive analysis software to help teams & coaches make better decisions.
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Sports analytics and data-driven decision-making have increasingly become integral components of the sports industry. With the abundance of in-field data available, coaches and mentors can leverage analysis and interpretation to enhance the performance of players and teams, ultimately leading to success. Data analysis allows for identifying individual players' and teams' trends, strengths, and weaknesses, enabling improvements in training methods, gaming strategies, and player selection. Additionally, analytics can help identify potential injuries and manage player responsibilities to mitigate the risk of injuries.
Sports analytics serves the purpose of recognizing patterns, attributes, and deficiencies in players and teams. By scrutinizing performance data encompassing aspects like speed and agility, coaches and teams can pinpoint areas that require improvement. Moreover, sports analytics increasingly contributes to optimizing training regimens and game strategies. Coaches can use sports analytics for players' data to develop personalized training programs that target areas of weakness and improvement. This targeted approach to training assists players in realizing their full potential and elevating their on-field performance. Additionally, sports data analytics can be used to formulate game strategies based on the strengths and weaknesses of specific teams and players.
Data-driven decision-making also helps manage player workload and minimize the risk of injuries during matches and training sessions. By analyzing player and team data, coaches can proactively identify potential injuries and adjust training programs accordingly.
Overall, the significance of sports analytics and data-driven decision-making lies in their ability to facilitate informed choices, optimize performance, and achieve greater success both on and off the field. By leveraging information and analytics, teams can gain a competitive edge over their adversaries. Teams that effectively utilize this information to make progressive decisions are more likely to achieve long-term success, as they are better equipped to enhance performance, manage player responsibilities, and develop effective game strategies.
Based on offering, the sports technology market is segmented into wearables, digital signages, cameras, smart stumps & bails, snicko/edge detectors, video assistance referees, sports NFTs, tracking systems, and sports analytics. The Sports NFT segment is expected to grow at the highest CAGR during the forecast period. The high growth rate of this segment is attributed to the increasing adoption of NFTs to create digital collectibles of special match moments and distribute them among fans as currency for them to use during live-action or online games. Non-fungible tokens (NFTs) are fan token cryptocurrencies that many enthusiasts feel represent a strong contender for future fan engagement. Notable examples are NBA Top Shot and $PSG Fan Token (A portion of Lionel Messi’s wage is in this token). Fan tokens are a type of cryptocurrency that allow holders to vote on mostly minor decisions related to their clubs. Among the clubs to launch tokens in 2021 are English Premier League champions Manchester City and Italy's AC Milan. Messi's former club Barcelona launched one in 2020. The tokens are increasingly seen by clubs as a source of new revenue.
Football organizers worldwide are also working towards implementing NFT ticketing systems to minimize ticket fraud. NFTs can also allow organizers to provide a better fan experience—from offering food and drink deals to early access opportunities for future events and rewarding loyal fans with exclusive goodies.
Based on technology, the sports technology market is segmented into artificial intelligence, neuroscience, nanotechnology, blockchain, virtual reality, IoT, 3D visuals & simulations, big data, and other technologies. The artificial intelligence segment is expected to register the fastest growth rate by technology during the forecast period. The high growth of this segment is attributed to the increasing implementation of AI in sports forecasting and improved decision-making; the increase in demand for player monitoring and tracking; the rise in demand for real-time data analytics; and the demand for virtual assistants and Chatbots to interact with fans and sports enthusiasts. Applications such as HomeCourt, ESPN, AI SmartCoach, etc., assess players’ skills, giving them a good medium to improve.
AI is increasingly used for talent identification and acquisition using biomechanics, player performance measurement, player recruitment, etc., improving game officiating through umpire assistance, match events, match outcome, ball/player tracking, etc. AI is also used for preparing diet plans to customize different meal plans for players based on their needs and schedule.
Based on sport, the sports technology market is segmented into bat & ball sports, ball sports, racket sports, racing sports, track & field sports, water sports, adventure sports, combat sports, and other sports. In 2024, the ball sports segment is expected to account for the largest share of the sports technology market. The large share of this segment is attributed to increasing applications of various sports technologies to boost sporting quality, improve business performance in the football industry, intense commercialization of football to bring about new revenue-generating opportunities, enhancement of players’ and teams’ performance, and improve match officiating to identify and minimize mistakes that went unnoticed earlier in the game.
Based on end user, the sports technology market is segmented into sports clubs, associations, athletes & coaches, and sports leagues. In 2024, the sports clubs segment is expected to account for the largest share of sports technology. Sports clubs are increasingly utilizing advanced technologies and online platforms and applications for getting updates on players' availability for matches and training sessions helping administrators and coaches who work for the club to quickly access this information and organize team sheets and arrangements, and improvement in team performance using sports analytics to gather and analyze vital data on players’ and teams’ performance using sensors, cameras, and other specialist equipment, helping coaches better understand how a player performs.
Based on geography, the sports technology market is segmented into North America, Europe, Asia-Pacific, Latin America, and the Middle East & Africa. In 2024, Europe is expected to account for the largest share of sports technology. Coaches and scouts in the top football clubs in the Europe region rely on advanced sports technologies to make the most informed personnel choices, keep their players in top condition, and get complete holistic views of a player’s capabilities, including detailed information to create individual training & recovery programs and analyze details such as ball handling time, ball speeds & trajectories in real-time.
Key Players:
The key players operating in the sports technology market are Apple Inc. (U.S.), Bellabeat, Inc. U.S.), ChyronHego Corporation (U.S.), SAP SE (German), Misfit, Inc. (U.S.), Catapult Group International Ltd (Australia), Garmin Ltd. (U.S.), PlaySight Interactive LTD. (Israel), Sportradar AG (Switzerland), Fan Three Sixty, LLC (U.S.), Performa Sports Ltd. (Ireland), Pro Football Focus (U.S.), DDSports, Inc. (ShotTracker) (U.S.), Sensor Holdings Limited (StretchSense) (New Zealand), Samsung Electronics Co., Ltd. (South Korea).
Scope of the Study:
Key Questions Answered in the Report:
The global sports technology market is segmented based on offering, technology, sport, end user, and geography. The study also evaluates industry competitors and analyses the regional and country-level markets.
The global sports technology market is projected to reach $25.7 billion by 2030, at a CAGR of 26.2% from 2024 to 2030.
Based on offering, in 2024, the sports analytics segment is expected to account for the largest share of the sports technology market.
Based on technology, in 2024, the big data segment is expected to account for the largest share of the sports technology market.
Based on sport, in 2024, the ball sport segment is expected to account for the largest share of the sports technology market.
Based on end user, in 2024, the sports clubs segment is expected to account for the largest share of the global sports technology market.
The growth of the sports technology market is driven by the increasing adoption of fan engagement technologies, increasing investments in sports data analytics, athlete tech, and performance optimization, in-venue technology, gambling & gaming and, recovery health and home fitness, increasing number of sports events, and growing demand for data-driven decisions and operations.
The increasing emergence of sports leagues & events with large prize pools and the increasing adoption of AR/VR for creating near-perfect training environments are some of the factors which are expected to offer significant growth opportunities for players operating in the sports technology market.
However, very minimal monetization opportunities, difficulty in mining athletic performance data for generating easily understandable insights, and high risk of cybersecurity concerns may hinder the growth of this market. Complexity in integrating new technologies with older systems or applications, slow cultural change in sports, and lack of time-efficient solutions for cleaning and manipulating siloed data are some of the major challenges faced by the players operating in the sports technology market.
The key players operating in the sports technology market are Apple Inc. (U.S.), Bellabeat, Inc. U.S.), ChyronHego Corporation (U.S.), SAP SE (German), Misfit, Inc. (U.S.), Catapult Group International Ltd (Australia), Garmin Ltd. (U.S.), PlaySight Interactive LTD. (Israel), Sportradar AG (Switzerland), Fan Three Sixty, LLC (U.S.), Performa Sports Ltd. (Ireland), Pro Football Focus (U.S.), DDSports, Inc. (ShotTracker) (U.S.), Sensor Holdings Limited (StretchSense) (New Zealand), Samsung Electronics Co., Ltd. (South Korea).
In 2024, Europe is expected to account for the largest share of sports technology. The large share of this region is attributed to the presence of many reputed and big football clubs in the region. Big clubs in the Europe region are increasingly using data-driven approaches provided by sports technologies to scout for potentially interesting players.
1. Introduction
1.1. Market Definition & Scope
1.2. Market Ecosystem
1.3. Currency & Limitations
1.4. Key Stakeholders
2. Research Methodology
2.1. Research Approach
2.2. Process of Data Collection & Validation
2.2.1. Secondary Research
2.2.2. Primary Research/Interviews with Key Opinion Leaders of the Industry
2.3. Market Sizing and Forecast
2.3.1. Market Size Estimation Approach
2.3.2. Growth Forecast Approach
2.4. Assumptions for the Study
3. Executive Summary
4. Market Insights
4.1. Overview
4.2. Factors Affecting Market Growth
4.2.1. Drivers
4.2.1.1. Increasing Adoption of Fan Engagement Technologies
4.2.1.2. Increasing Investments in Sports Data Analytics, Athlete Tech and Performance Optimization,
In-Venue Technology, Gambling & Gaming, and Recovery Health & Home Fitness
4.2.1.3. Increasing Number of Sports Events
4.2.1.4. Growing Demand for Data-driven Decisions and Operations
4.2.2. Restraints
4.2.2.1. Very Minimal Monetization Opportunities
4.2.2.2. Difficulty Mining Athletic Performance Data for Generating Easily Understandable Insights
4.2.2.3. High Risk of Cybersecurity Concerns
4.2.3. Opportunities
4.2.3.1. Increasing Emergence of Sports Leagues & Events With Large Prize Pools
4.2.3.2. Increasing Adoption of AR/VR for Creating Near Perfect Training Environment
4.2.4. Challenges
4.2.4.1. Complexity In Integrating New Technologies With Older Systems or Applications
4.2.4.2. Slow Cultural Change in Sports
4.2.4.3. Lack of Time-efficient Solutions for Cleaning and Manipulating Siloed Data
4.3. Market Trends
4.3.1. Increasing Use of Generative AI
4.3.2. NFT Ticketing and Streamlining Sports Events Ticket Buying & Selling Process
4.3.3. Increasing Use of Predictive Analysis Software Helping Teams & Coaches Make Better Decisions
4.4. Case Studies
4.5. Porter’s Five Forces Analysis
4.5.1. Bargaining Power of Buyers
4.5.2. Bargaining Power of Suppliers
4.5.3. Threat of Substitutes
4.5.4. Threat of New Entrants
4.5.5. Degree of Competition
5. Sports Technology Market Assessment, by Offerings
5.1. Overview
5.2. Wearables
5.2.1. Fitness & Heartrate Monitor
5.2.2. AR/VR Headsets
5.2.3. Smart Clothing
5.2.4. Smart Patches
5.2.5. Hearables
5.2.6. GPS Trackers
5.2.7. Contactless Biosensors
5.2.8. Smart Footwear & Insoles
5.2.9. Other Devices
5.3. Cameras
5.3.1. Spider Cams
5.3.2. Drones
5.3.3. Other Cameras
5.4. Digital Signages
5.5. Smart Stumps & Bails
5.6. Snicko/Edge Detectors
5.7. Video Assistance Referee
5.8. Sports NFTs
5.9. Tracking Systems
5.10. Sports Analytics
5.10.1. Player Health & Performance Analytics
5.10.2. Team Performance Analytics
5.10.3. Video Analytics
5.10.4. Player Valuation
5.10.5. Team Strategy
5.10.6. Sports Betting
5.10.7. Others
6. Sports Technology Market Assessment, by Technology
6.1. Overview
6.2. Artificial Intelligence
6.3. Neuroscience
6.4. Nanotechnology
6.5. Blockchain
6.6. Virtual Reality
6.7. IoT
6.8. 3D Visuals & Simulations
6.9. Big Data
6.10. Other Technologies
7. Sports Technology Market Assessment, by Sports
7.1. Overview
7.2. Bat & Ball Sports
7.2.1. Cricket
7.2.2. Baseball
7.2.3. Golf
7.2.4. Hockey
7.2.5. Table Tennis
7.3. Ball Sports
7.3.1. Soccer/Football
7.3.2. Basketball
7.3.3. American Football/Rugby
7.3.4. Volleyball
7.4. Racket Sports
7.4.1. Tennis
7.4.2. Badminton
7.4.3. Squash
7.4.4. Other Racket Sports
7.5. Racing Sports
7.5.1. Formula F1
7.5.2. Moto GP
7.5.3. Nascar
7.5.4. Drag Racing
7.5.5. Rallies
7.5.6. Cycling
7.5.7. Other Racing Sports
7.6. Track & Field Sports
7.7. Water Sports
7.8. Adventure Sports
7.9. Combat Sports
7.10. Other Sports
8. Sports Technology Market Assessment, by End Users
8.1. Overview
8.2. Sports Clubs
8.3. Sports Associations
8.4. Athletes & Coaches
8.5. Sports Leagues
9. Sports Technology Market Assessment, by Geography
9.1. Overview
9.2. North America
9.2.1. U.S.
9.2.2. Canada
9.3. Europe
9.3.1. Germany
9.3.2. UK
9.3.3. France
9.3.4. Italy
9.3.5. Spain
9.3.6. Rest of Europe
9.4. Asia–Pacific
9.4.1. China
9.4.2. India
9.4.3. Japan
9.4.4. South Korea
9.4.5. Rest of Asia–Pacific
9.5. Latin America
9.5.1. Mexico
9.5.2. Brazil
9.5.3. Argentina
9.5.4. Uruguay
9.5.5. Rest of Latin America
9.6. Middle East & Africa
9.6.1. Saudi Arabia
9.6.2. UAE
9.6.3. Qatar
9.6.4. Iran
9.6.5. Rest of Middle East & Africa
10. Competition Analysis
10.1. Overview
10.2. Key Growth Strategies
10.3. Competitive Benchmarking
10.3.1. Industry Leaders
10.3.2. Market Differentiators
10.3.3. Vanguards
10.3.4. Emerging Companies
10.4. Vendor Dashboard
11. Company Profiles (Company Overview, Financial Overview, Product Portfolio, and Strategic Developments)
11.1. Apple Inc.
11.2. Bellabeat, Inc.
11.3. ChyronHego Corporation
11.4. SAP SE
11.5. Misfit, Inc.
11.6. Catapult Group International Ltd
11.7. Garmin Ltd.
11.8. PlaySight Interactive LTD.
11.9. Sportradar AG
11.10. Fan Three Sixty, LLC
11.11. Performa Sports Ltd.
11.12. Pro Football Focus
11.13. DDSports, Inc. (ShotTracker)
11.14. Sensor Holdings Limited (StretchSense)
11.15. Samsung Electronics Co., Ltd.
(Note: SWOT Analysis of the Top 5 Companies Will Be Provided)
12. Appendix
12.1. Available Customization
12.2. Related Reports
List of Tables
Table 1 Global Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 2 Global Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 3 Global Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 4 Global Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 5 Global Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 6 Global Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 7 Global Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 8 Global Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 9 Global Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 10 Global Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 11 Global Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 12 Global Sports Technology Market, by Country/Region, 2021-2030 (USD Million)
Table 13 North America: Sports Technology Market, by Country/Region, 2021-2030 (USD Million)
Table 14 North America: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 15 North America: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 16 North America: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 17 North America: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 18 North America: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 19 North America: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 20 North America: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 21 North America: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 22 North America: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 23 North America: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 24 North America: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 25 U.S.: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 26 U.S.: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 27 U.S.: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 28 U.S.: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 29 U.S.: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 30 U.S.: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 31 U.S.: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 32 U.S.: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 33 U.S.: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 34 U.S.: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 35 U.S.: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 36 Canada: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 37 Canada: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 38 Canada: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 39 Canada: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 40 Canada: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 41 Canada: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 42 Canada: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 43 Canada: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 44 Canada: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 45 Canada: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 46 Canada: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 47 Europe: Sports Technology Market, by Country/Region, 2021-2030 (USD Million)
Table 48 Europe: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 49 Europe: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 50 Europe: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 51 Europe: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 52 Europe: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 53 Europe: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 54 Europe: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 55 Europe: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 56 Europe: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 57 Europe: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 58 Europe: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 59 Germany: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 60 Germany: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 61 Germany: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 62 Germany: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 63 Germany: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 64 Germany: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 65 Germany: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 66 Germany: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 67 Germany: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 68 Germany: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 69 Germany: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 70 UK: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 71 UK: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 72 UK: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 73 UK: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 74 UK: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 75 UK: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 76 UK: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 77 UK: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 78 UK: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 79 UK: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 80 UK: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 81 France: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 82 France: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 83 France: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 84 France: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 85 France: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 86 France: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 87 France: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 88 France: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 89 France: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 90 France: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 91 France: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 92 Italy: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 93 Italy: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 94 Italy: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 95 Italy: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 96 Italy: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 97 Italy: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 98 Italy: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 99 Italy: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 100 Italy: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 101 Italy: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 102 Italy: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 103 Spain: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 104 Spain: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 105 Spain: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 106 Spain: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 107 Spain: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 108 Spain: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 109 Spain: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 110 Spain: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 111 Spain: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 112 Spain: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 113 Spain: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 114 Rest of Europe: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 115 Rest of Europe: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 116 Rest of Europe: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 117 Rest of Europe: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 118 Rest of Europe: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 119 Rest of Europe: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 120 Rest of Europe: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 121 Rest of Europe: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 122 Rest of Europe: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 123 Rest of Europe: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 124 Rest of Europe: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 125 Asia-Pacific: Sports Technology Market, by Country/Region, 2021-2030 (USD Million)
Table 126 Asia-Pacific: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 127 Asia-Pacific: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 128 Asia-Pacific: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 129 Asia-Pacific: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 130 Asia-Pacific: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 131 Asia-Pacific: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 132 Asia-Pacific: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 133 Asia-Pacific: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 134 Asia-Pacific: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 135 Asia-Pacific: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 136 Asia-Pacific: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 137 China: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 138 China: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 139 China: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 140 China: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 141 China: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 142 China: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 143 China: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 144 China: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 145 China: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 146 China: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 147 China: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 148 India: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 149 India: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 150 India: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 151 India: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 152 India: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 153 India: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 154 India: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 155 India: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 156 India: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 157 India: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 158 India: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 159 Japan: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 160 Japan: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 161 Japan: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 162 Japan: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 163 Japan: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 164 Japan: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 165 Japan: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 166 Japan: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 167 Japan: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 168 Japan: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 169 Japan: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 170 South Korea: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 171 South Korea: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 172 South Korea: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 173 South Korea: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 174 South Korea: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 175 South Korea: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 176 South Korea: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 177 South Korea: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 178 South Korea: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 179 South Korea: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 180 South Korea: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 181 Rest of Asia-Pacific: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 182 Rest of Asia-Pacific: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 183 Rest of Asia-Pacific: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 184 Rest of Asia-Pacific: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 185 Rest of Asia-Pacific: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 186 Rest of Asia-Pacific: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 187 Rest of Asia-Pacific: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 188 Rest of Asia-Pacific: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 189 Rest of Asia-Pacific: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 190 Rest of Asia-Pacific: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 191 Rest of Asia-Pacific: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 192 Latin America: Sports Technology Market, by Country/Region, 2021-2030 (USD Million)
Table 193 Latin America: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 194 Latin America: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 195 Latin America: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 196 Latin America: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 197 Latin America: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 198 Latin America: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 199 Latin America: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 200 Latin America: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 201 Latin America: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 202 Latin America: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 203 Latin America: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 204 Mexico: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 205 Mexico: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 206 Mexico: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 207 Mexico: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 208 Mexico: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 209 Mexico: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 210 Mexico: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 211 Mexico: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 212 Mexico: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 213 Mexico: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 214 Mexico: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 215 Brazil: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 216 Brazil: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 217 Brazil: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 218 Brazil: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 219 Brazil: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 220 Brazil: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 221 Brazil: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 222 Brazil: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 223 Brazil: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 224 Brazil: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 225 Brazil: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 226 Argentina: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 227 Argentina: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 228 Argentina: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 229 Argentina: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 230 Argentina: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 231 Argentina: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 232 Argentina: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 233 Argentina: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 234 Argentina: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 235 Argentina: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 236 Argentina: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 237 Uruguay: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 238 Uruguay: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 239 Uruguay: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 240 Uruguay: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 241 Uruguay: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 242 Uruguay: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 243 Uruguay: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 244 Uruguay: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 245 Uruguay: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 246 Uruguay: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 247 Uruguay: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 248 Rest of Latin America: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 249 Rest of Latin America: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 250 Rest of Latin America: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 251 Rest of Latin America: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 252 Rest of Latin America: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 253 Rest of Latin America: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 254 Rest of Latin America: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 255 Rest of Latin America: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 256 Rest of Latin America: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 257 Rest of Latin America: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 258 Rest of Latin America: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 259 Middle East & Africa: Sports Technology Market, by Country/Region, 2021-2030 (USD Million)
Table 260 Middle East & Africa: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 261 Middle East & Africa: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 262 Middle East & Africa: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 263 Middle East & Africa: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 264 Middle East & Africa: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 265 Middle East & Africa: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 266 Middle East & Africa: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 267 Middle East & Africa: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 268 Middle East & Africa: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 269 Middle East & Africa: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 270 Middle East & Africa: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 271 Saudi Arabia: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 272 Saudi Arabia: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 273 Saudi Arabia: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 274 Saudi Arabia: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 275 Saudi Arabia: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 276 Saudi Arabia: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 277 Saudi Arabia: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 278 Saudi Arabia: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 279 Saudi Arabia: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 280 Saudi Arabia: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 281 Saudi Arabia: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 282 UAE: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 283 UAE: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 284 UAE: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 285 UAE: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 286 UAE: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 287 UAE: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 288 UAE: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 289 UAE: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 290 UAE: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 291 UAE: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 292 UAE: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 293 Qatar: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 294 Qatar: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 295 Qatar: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 296 Qatar: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 297 Qatar: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 298 Qatar: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 299 Qatar: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 300 Qatar: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 301 Qatar: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 302 Qatar: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 303 Qatar: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 304 Iran: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 305 Iran: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 306 Iran: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 307 Iran: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 308 Iran: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 309 Iran: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 310 Iran: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 311 Iran: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 312 Iran: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 313 Iran: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 314 Iran: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 315 Rest of Middle East & Africa: Sports Technology Market, by Offering, 2021-2030 (USD Million)
Table 316 Rest of Middle East & Africa: Sports Technology Market for Wearables, by Type, 2021-2030 (USD Million)
Table 317 Rest of Middle East & Africa: Sports Technology Market for Cameras, by Type, 2021-2030 (USD Million)
Table 318 Rest of Middle East & Africa: Sports Technology Market for Sports Analytics, 2021-2030 (USD Million)
Table 319 Rest of Middle East & Africa: Sports Technology Market, by Technology, 2021-2030 (USD Million)
Table 320 Rest of Middle East & Africa: Sports Technology Market, by Sport, 2021-2030 (USD Million)
Table 321 Rest of Middle East & Africa: Sports Technology Market for Bat & Ball Sports, by Type, 2021-2030 (USD Million)
Table 322 Rest of Middle East & Africa: Sports Technology Market for Ball Sports, by Type, 2021-2030 (USD Million)
Table 323 Rest of Middle East & Africa: Sports Technology Market for Racket Sports, by Type, 2021-2030 (USD Million)
Table 324 Rest of Middle East & Africa: Sports Technology Market for Racing Sports, by Type, 2021-2030 (USD Million)
Table 325 Rest of Middle East & Africa: Sports Technology Market, by End User, 2021-2030 (USD Million)
Table 326 Recent Developments, by Company, 2020-2024
List of Figures
Figure 1 Research Process
Figure 2 Secondary Sources Referenced for this Study
Figure 3 Primary Research Techniques
Figure 4 Key Executives Interviewed
Figure 5 Breakdown of Primary Interviews (Supply Side & Demand Side)
Figure 6 Market Sizing and Growth Forecast Approach
Figure 7 Sports Technology Market, by Offering, 2024 Vs. 2030 (USD Million)
Figure 8 Sports Technology Market, by Technology, 2024 Vs. 2030 (USD Million)
Figure 9 Sports Technology Market, by Sport, 2024 Vs. 2030 (USD Million)
Figure 10 Sports Technology Market, by End User, 2024 Vs. 2030 (USD Million)
Figure 11 Geographic Snapshot: Sports Technology Market, 2024 (Market Share & CAGR)
Figure 12 Impact Analysis: Sports Technology Market
Figure 13 Global Sports Technology Market, by Offering, 2024–2030 (USD Million)
Figure 14 Global Sports Technology Market, by Technology, 2024–2030 (USD Million)
Figure 15 Global Sports Technology Market, by Sport, 2024–2030 (USD Million)
Figure 16 Global Sports Technology Market, by End User, 2024–2030 (USD Million)
Figure 17 Global Sports Technology Market, by Country/Region, 2024–2030 (USD Million)
Figure 18 North America: Telehealth Market Snapshot
Figure 19 Europe: Telehealth Market Snapshot
Figure 20 Asia-Pacific: Telehealth Market Snapshot
Figure 21 Latin America: Telehealth Market Snapshot
Figure 22 Middle East & Africa: Telehealth Market Snapshot
Figure 23 Competitive Dashboard: Sports Technology Market
Figure 24 Apple Inc.: Financial Overview (2022)
Figure 25 Bellabeat, Inc.: Financial Overview (2022)
Figure 26 ChyronHego Corporation: Financial Overview (2022)
Figure 27 SAP SE: Financial Overview (2022)
Figure 28 Misfit, Inc.: Financial Overview (2022)
Figure 29 Catapult Group International Ltd: Financial Overview (2022)
Figure 30 Garmin Ltd.: Financial Overview (2022)
Figure 31 PlaySight Interactive LTD.: Financial Overview (2022)
Figure 32 Sportradar AG: Financial Overview (2022)
Figure 33 Fan Three Sixty, LLC: Financial Overview (2022)
Figure 34 Performa Sports Ltd.: Financial Overview (2022)
Figure 35 Pro Football Focus: Financial Overview (2022)
Figure 36 DDSports, Inc. (ShotTracker): Financial Overview (2022)
Figure 37 Sensor Holdings Limited (StretchSense): Financial Overview (2022)
Figure 38 Samsung Electronics Co., Ltd.: Financial Overview (2022)
Published Date: Nov-2024
Published Date: Aug-2024
Published Date: Aug-2022
Published Date: Jan-2023
Published Date: May-2024
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