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Gamification Market

Gamification Market by Solutions (Engagement and Performance Services, Strategic Services, Consulting and Professional Services), by End-user (Banking, Retail, Government, Education, IT and Telecom, Healthcare, Others), by Application (Marketing, Sales, Product Development, Human Resource, Others), by Organization Size(Small and Medium Enterprises, Large Enterprises), and by Region - Global Forecast to 2025

Report ID:MRICT - 104314 Pages: 140 Jun-2019 Formats*: PDF Category: Information and Communications Technology Delivery: 24 to 72 Hours
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